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(+2)

Such a neat concept, yet I can see why it was abandoned. There's so much care and attention to detail in just the introduction level, that I can see how the creator burned out. Shame, there is some great potential here.

It was a bit of burnout, but mainly I wasn't satisfied at all with the game. I felt it was incredibly derivative of Didnapper without any of the cool new mechanics that defined it. I wanted to do a whole reboot, and cutout a ton of the monsterlords to fleshout the story ones.
But the project in the reboot lost steam and I prefer to cancel instead of dealing with sunk-cost fallacy.  I do still wish to do something with monstergirls, if you have checked some of chinese year it had references to a Queendom full of monstergirls, but I gotta see how that project pans out.

(+2)

It's a shame that the game got cancelled, it got some real legs in both writing and gameplay. I understand why it had to end though, must have been a massive amount of work for a single person. Totally deserving of praises even in its current state!

Is there anything else to do after the pharaoh fight besides the secret dream boss if I may ask?

Glad to hear that you liked it. As for more events, not really. There are some incomplete events in the hunting grounds, but not much else. 

(-7)

Malwarebytes is registering the Game.exe as malware

(+1)(-34)

Why am I playing as a woman. Not even gonna play it.

(+5)(-1)

a german name for a game...? nice